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In Konversation: Mortal Kombat Online vs John Tobias - Part 2

By his own admission, the John Tobias of twenty years ago had no idea he was creating one of the most successful franchises to come out of American gaming. As a young artist in Chicago, Tobias had big ideas, envisioning a fiction that endures to this day (in some shape or form), but the journey to 1992's breakout hit -- Mortal Kombat -- would take more than ideas.

Together with Ed Boon, Tobias holds the credit of co-creator of Mortal Kombat -- an acknowledgment that goes beyond the arcade and home consoles, to result in a massive multi-media phenomenon spawned from ideas and characters!

In Part 1 of our conversation with John Tobias, he took us through some of the early influences that helped shape the series to follow. From abandoned name choices, props and influences, to movie references and guest stars, the games origins are there to scrutinize.

In this second part of our twentieth anniversary retrospective, we continue the conversation, entering the explosion of Mortal Kombat into other mediums, and addressing the final chapter of Tobias' time with the series before his departure in 1999.


Modern Prometheus: John Tobias confronts Goro - brought to life for the 1995 film.

In Konversation: Mortal Kombat Online vs John Tobias - Part 1

According to the traditions of the Chinese calendar, 2012 is determined the current Year of the Dragon. If impressions are anything to go by, it was purely serendipity that made this the perfect date for the twentieth anniversary of a series so widely identified by its iconic Dragon Logo.

The origin of the Dragon Logo symbol was just one of the topics covered when Mortal Kombat Online entered in to a conversation with a man whose legacy now far exceeds his time with the Mortal Kombat franchise.

It has become tradition for Mortal Kombat Online interviews to begin with the simple question of, in their own words, who the subject is. In the case of John Tobias, introductions are hardly needed. Together with Ed Boon, Tobias is credited as being the co-creator of Mortal Kombat -- a video game dynasty that dominated arcades until their eventual demise at the turn of the millenium, and continues to rule on home consoles.

As the man responsible for creating the original characters (and premise) that have populated Mortal Kombat in its every iteration, the influence of John Tobias is felt throughout the series -- even in the latest game, which set out to reboot the franchise by rewriting its history.

Join us in returning to the original source as John Tobias discusses Mortal Kombat's origins. In Part 1, we review how the series got its start, the names and faces that nearly led it down a different path, and the impact and legacy the original games have had.

From Sprite to Screen: How Mortal Kombat Invaded Hollywood

Following widely reported plot rumors from the upcoming movie; Mortal Kombat Online yesterday reflected upon the trials and tribulations that face video game adaptations, and Mortal Kombat's trailblazing pedigree in the area [read on].

Through the course of this discussion, we included an excerpt from the Jamie Russel written book, Generation Xbox: How Video Games Invaded Hollywood.

Described as "a story of disaster, triumph and [Angelina] Jolie in hot pants," the book recounts the twenty year relationship between Hollywood and the interactive medium. Containing extensively researched anecdotes and tales from the people involved, [Russel] includes a meaty section regarding Larry Kasanoff and Paul W.S. Anderson's important journey to making Mortal Kombat -- still one of the most succesful game-based films to date.

At the end of last month, we gave away digital copies of the book to followers of our Twitter account (@MK_Online). Now, with permission from the publisher, we present the complete Mortal Kombat extract from Chapter 5: It's A-Me, Mario. For more details about the book, visit the authors website.

Feature: Mortal Kombat is for Fools, Fakes & Phony Ninjas

It's been a long time since Reptile compelled quarter stuffers to look moonward, or Smoke and Jade shared a private joke behind a talking tree, but the element of secrets hasn't left Mortal Kombat entirely. While other franchises begin to abandon the long practiced chase of unlockable characters, MK keeps one foot in the shadows, taunting a rabid fanbase all the way to the end date and beyond.

Yesterday, Mortal Kombat Online enjoyed a customary April Fools rib. The lure of DLC additions and discarded characters may be rooted in truth, but you weren't fooled so easily. For MK fans of the past, however, it hasn't always been so easy to discern truth from fiction.

For fans eager to squeeze a little more out of obscurity, characters like Tremor and Wu Lae remain a luring prospect. Even the likes of Hydro -- a water-themed Lin Kuei character, created by Malibu Comics -- have fought for renewed existence, getting as far as a cameo appearance in the final Mortal Kombat: Legacy [last year]. There is another class of character, however, who contributes to the MK mythology as much, without ever actually having existed -- the rumored, or prank character.

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